About
I work across the entire product lifecycle — from problem framing and design concepts to full-stack implementation. I see products as an interconnected system of user experiences, business requirements, and real-world constraints.
I am at my best when working on products with real technical constraints and complex ecosystems — robotics, IoT, multi-platform streaming services and more — where the design is as much about system architecture as it is about pixels.
I’ve had the chance to work on some pretty diverse and complex systems:
- Engineered the HMI and UI architecture for commercial food robotics at XRobotics.
- Led the product design and strategy for a video platform Punch.
- Redesigned discovery flows for a streaming giant IVI.tv.
- Architected accessibility-first interfaces for smart-home IoT systems at Pytronic.
Most recently, I’ve been focusing on full-stack architectures to bridge product requirements, design, and code. I use AI-native tools where they meaningfully reduce friction. The goal is to ship ultrahigh-fidelity, near-production interfaces with significantly less handoff and iteration overhead.
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📍 Currently based in Serbia. Open to relocation for the right full-time role, and currently available for select freelance projects.