Hi, I'm Slava Filimonov

Slava Filimonov

Product designer with hardware startups, motion graphics, and brand experiences. I love making complex technology feel intuitive, working with innovative products and bold design.

Belgrade, Serbia23:19:30 (GMT +2)

Contacts:

LinkedIn

Case studies

Coming soon
PunchPunch

Punch

2021–2023

Short-format video platform for music professionals.

About me

I work across the entire product lifecycle — from problem framing and design concepts to full-stack implementation.

Currently working with XRobotics, working on product and marketing for autonomous kitchen robots. Previously: smart-home automation at Pytronic, cross-platform streaming platform for IVI, consumer electronics and accessories at Thingyfy, and more.

I am at my best when working on products with real technical constraints and complex ecosystems — robotics, IoT, smart devices, multi-platform services — where the design is as much about system architecture as it is about pixels.

I’ve had the chance to work on some pretty diverse and complex systems:

  • Engineered the HMI and UI architecture for commercial food robotics at XRobotics.
  • Designed accessibility-first mobile experience for smart-home IoT systems at Pytronic.
  • Led the product design for a video platform Punch.
  • Redesigned discovery flows and design system for a streaming giant IVI.tv.

Before that I worked as a multidisciplinary (primarily UX/UI and motion designer) with notable Russian studios and brands.

Experience

  1. 2020–now

    Staff Product Designer · XRobotics

  2. 2023

    Senior Product Designer · Pytronic

  3. 2021–2023

    Lead Product Designer · Punch

  4. 2020–2021

    Senior Product Designer · IVI

  5. 2017–2019

    Staff Product Designer · Thingyfy

  6. 2016–2017

    Motion Designer · Freelance

  7. 2014–2016

    Senior Digital Designer · ONY

  8. 2014

    Digital Designer · CFT

  9. 2012–2013

    Digital Designer · Wow

Archives

An archive of past work, experiments, and deep dives across motion, 3D, and design.

Over the years, I’ve shared work across a lot of different platforms. Some are now ghosts of the internet (RIP Ello), others are deep-dives into specific projects (Notion), and some are just visual experiments. I keep these resources available for anyone curious enough to check.